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AI Insights · Timothy · July 2021

Top 5 Hybridcasual Games on Android in the UK - Q2 2021

Discover the performance trends of the top 5 hybridcasual games on Android in the UK during Q2 2021, including weekly downloads, revenue, and active user metrics.

Top 5 Hybridcasual Games on Android in the UK - Q2 2021

In Q2 2021, the top 5 hybridcasual games on the Android platform in the United Kingdom showcased interesting performance trends. Here's a detailed look at each app's metrics, sourced from Sensor Tower.

Magic Tiles 3 from AMANOTES PTE LTD maintained a steady weekly revenue, fluctuating between $2.3K and $2.6K throughout the quarter. Weekly downloads saw a peak of approximately 20.5K in early April, before stabilizing around 15K towards the end of June. The game also had a robust user base, with weekly active users ranging from 127K to 159K, showing a noticeable increase in the final week of the quarter.

Smash Colors by BADSNOWBALL HONGKONG LIMITED experienced a gradual decline in weekly revenue, starting at $199 and ending Q2 at around $176. However, weekly downloads surged in mid-June, reaching an impressive 31.4K, before settling at 16.3K by the end of the month. The app's active user count also saw a significant rise, peaking at 89K in the penultimate week of June.

Tiles Hop EDM Rush Music Game, another title from AMANOTES PTE LTD, showed consistent weekly revenue around the $250-$290 mark. Weekly downloads varied, with a high of 18.5K in early April and a low of 8.9K by the end of June. The game’s active users ranged between 110K to 152K, with a slight dip mid-quarter but recovering towards the end.

Soccer Superstar from Real Freestyle Soccer saw a dramatic increase in weekly downloads, skyrocketing from 9K in early April to over 30K by the end of June. The weekly active users mirrored this trend, starting at around 54K and reaching a peak of 105K in the last week of the quarter.

Prison Break: Stick Story by FARM STUDIO had a challenging quarter in terms of weekly downloads, which decreased from 20.7K at the start of Q2 to under 2K by the end. Despite this, the game maintained a steady active user base, hovering around 30K to 52K throughout the period.

These insights highlight the dynamic performance of hybridcasual games in the UK market. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021